Never before have I seen so many moving sprites on the screen at once!
Never before have I seen so many moving sprites on the screen at once !
Sprites for the fighters are nicely done, with the player 's fighter being a particularly large sprite.
The unit of measurement for sprites is one byte and the most common size is four by four.
Players were wowed by the Mode 7 graphics, a special variety of SNES technology that allowed sprites to be rotated and scaled to simulate 3D environments.