We use the type system and our treatment of generalized quantifiers in natural language to construct a type-theoretic approach to pronominal anaphora and ellipsis.
As a natural language processing task, a semantic slot filler is to be modeled.
Present adventure games have a very poor natural language front-end.
Obvious application areas include lexicography, natural language understanding (NLP) systems, and all branches of applied and theoretical linguistics.
The most obvious way to allow non-computer literate users access to sources is via natural language dialog.